Killing Floor Review for Mac OS X
The game was originally a total-conversion mod for the game “Unreal Tournament 2004” and was released in 2005. A few years later, with their fan base waning, the game’s lead-developer, Alex Quick, approached the American game development studio “Tripwire Interactive” to negotiate “Killing Floor” being ported to Tripwire’s game Red Orchestra and it becoming a stand-alone title. And in 2009, the game was successfully published after about 3 months of work and by a team of around 10 developers. It then went on to receive numerous awards and become a top-selling title on the digital distribution platform Steam.
About the reviewer
K (Karlo Nicolas Alvaro)
Angry college kid thinks he can turn the hours he wastes playing games and into something people will read.
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