A game where you run a restaurant in a tower block, managing menus, cooking meals, and serving impatient customers.
Many games strike an odd balance between theme and gameplay. BioShock: Infinite sees a battle-weary protagonist eating candy out of trashcans in order to heal himself. In Arkham City, Batman will be content to collect trinkets whilst the world burns. This dissonance doesn't necessarily make for a bad game of course, but it's rare to see a game that takes a theme and runs with it, letting it define the gameplay.