In Solarix, Everyone Will Probably Hear You Scream

Solarix, A forthcoming first-person shooter “set in a chaotic yet beautiful science fiction world” promises to scare:

Our vision for the game is simple: horror that goes beyond jump-scares, into a deep feeling of unease and insecurity. Central to both story and gameplay are the monsters: human, yet totally inhuman; as well as the level design: humbling in scale and filled with detail, both of which are integral to the overall atmosphere of isolation and desperation

Sounds promising, drawing upon influences such as Alien, System Shock, and Dead Space, as well as Thief and Dishonored.

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